Stellar Affinity Light Festival Archive (沐光节)
Ended at 12 August 2026 maintenance — what to claim, what to keep, what to stop chasing.
The Light Festival (Chinese community label: 沐光节) was Stellar Affinity’s first major post-launch timed event on EROLABS. Partner coverage and in-client banners described a window from 29 July 2026 open service through 12 August 2026 maintenance. As of 13 August 2026, treat the festival UI as closed unless your client still shows a residual board — always verify locally.
This page is now an archive checklist: residual mail, leftover sticks/tokens, Isuna investment rules, and how to pivot into midgame without inventing a second festival overnight.
Post-maintenance status (13 August+)
| Item | Expected state | Action |
|---|---|---|
| Isuna limited recruit | Closed with maintenance | Keep if Core/Flex; otherwise stop chasing copies — Isuna |
| Star Dream Divination | Closed | Do not invent stick farms; convert leftover mats into carry upgrades |
| Event story chapters | May remain readable | Finish unread chapters for lore/mats if still accessible |
| Event shop | Closed or residual | Buy uniques first if anything remains; cosmetics last |
| Compensation / delayed mail | Possible after reboot | Claim before spending — see launch rewards habits |
If the hub icon is gone, switch checklist ownership to current events and midgame priorities.
What the Light Festival taught (keep these habits)
| Feature | Lasting lesson | Wiki pairing |
|---|---|---|
| Limited Isuna (伊絲娜) | Limited ≠ mandatory; role sentence first | Isuna, summon priority |
| Star Dream Divination | Nested event gacha needs a stop condition | Gacha & summon, summon planner |
| Event shop | Non-returning carry modules beat cosmetics | Progression, currencies |
| Bond bonus windows | Gift mains only during bonus hours | Hime Bonds, Cumpanions |
| Chapter 2 unlock gate | Story docks gate event hubs | Planet walkthrough, hard stages |
Residual spend order (if anything still claims)
- Non-returning upgrade modules for your main carry.
- Any leftover sticks/tokens only if a named stop condition still exists on the summon planner.
- Bond gifts routed through the bond checklist to mains only.
- Duplicate shard filler — skip unless a mission forces it.
- Cosmetics after combat checks pass.
Cross-check current events each login; overlapping residual carnival rows can hide duplicate missions.
Isuna — keep, flex, or archive
- Keep investing if she fills a written archetype in best teams and already sits on your team builds sheet.
- Flex / bond-only if you pulled her for FOMO but your story free 6★ designate is someone else — gifts optional, mats scarce.
- Archive if you skipped her — that was valid. Protect the gem floor on the F2P plan for the next limited that answers a role gap.
Full pull/skip autopsy lives on Isuna.
Star Dream Divination — closed-lane notes
Star Dream behaved like a nested banner: sticks in, random rewards out. Rates were never something the wiki invents. After closure:
- Screenshot any pity/progress UI you still have if support tickets need evidence.
- Do not confuse old sticks with login pull tickets or newbie recruit currency.
- Redirect leftover upgrade mats into artifacts & energy and divine artifacts.
Daily session after the festival (10–15 minutes)
- Claim mail and login rows — still not Redeem unless active codes lists a string.
- Clear residual festival tabs only if they still grant unique value.
- Run one hard dock or story node (hard stages).
- Gift only carry + support during bond windows.
- Park idle harvest (offline farming).
- Log any optional pulls in the summon planner.
Related reading
- Events hub
- Current events
- Launch rewards
- Midgame priorities
- Isuna
- Characters hub
- Review for tone on limited adult banners
The Light Festival rewarded captains who treated sticks like tickets with a job description. Keep that discipline — the next board will punish FOMO the same way.
Frequently Asked Questions
Quick answers to the most common questions.
When did the Light Festival end?
Partner notes cite **12 August 2026 maintenance**. Your in-client timer always wins — if the hub is gone, it is over.
Is Isuna still available?
The limited recruit closed with the festival. See [Isuna](/characters/isuna/) for keep/flex/archive rules.
Are Star Dream sticks still usable?
Only if your client still shows the UI. Otherwise convert leftover mats into carry upgrades — [currencies](/items/currencies/).
I started after 12 August — did I miss everything?
You missed the timed shop/banner. Focus [midgame priorities](/guides/midgame-priorities/), [daily routine](/guides/daily-routine/), and the next rate-up.
Will Light Festival codes appear later?
Maybe on future livestreams — check [active codes](/codes/active/). Most festival value was shop/mission UI, not Redeem strings.
What page owns my checklist now?
[Current events](/events/current/) for the week; [midgame priorities](/guides/midgame-priorities/) for the operating system.